Though Avatar Legends: The Fighting Game is full of great action, its launch has been less than stellar, from a last-minute Xbox delay to feeling incomplete on the platforms it did release on. The Fighting Game being a, well, fighting game may also put off fans who just want to adventure with the Gaang and don’t want to get punked by sweaty players online.
Those Avatar: The Last Airbender fans looking for a more casual adventure will want to try Fading Echo. Starring Samantha Béart, the voice of Baldur’s Gate 3’s Karlach, it’s an adventure game that combines the element manipulation of Avatar with the visual flair and dimension hopping of the Spider-Verse movies to make one great game.
Béart voices One (yep, that’s the character’s very creative name), whose world is fractured. She has to ration water like she’s in a Mad Max movie just to survive. You quickly learn that she’s a Legend who has the power to transform and manipulate water, and she uses her powers to fight the corruption harming her home. Storytelling isn’t Fading Echo’s strength — it throws a lot of proper nouns your way with little explanation or reason to care — but the setup works in getting One moving on her adventure.
One’s main power is her transformation that can turn her into a blob of water. Yes, you read that right; One changes between her human form and a blob that is equal parts dangerous and adorable. Transforming back and forth is the crux of Fading Echo’s gameplay. While simple on the surface (you’ve got your attack, a kick to send enemies away, a jump, and a dodge), manipulating elements in blob form and using them against enemies unveils layers of complexity. Fire, water, and slime orbs might be scattered around an arena, which One can pick up and briefly alter her blob form.
Maybe an enemy is immune to water, so you want to use icky green slime against them to give them Weak status, which greatly increases the damage they take. Or maybe you need to pick up a fire orb that, combined with One’s water blob, creates steam to propel One to an out-of-reach platform an enemy is attacking her from. Spend enough time with Fading Echo, and you’ll make One unstoppable on the battlefield, transforming back and forth from person and blob to weaken, freeze, and burn enemies while whacking them in their faces. When in doubt, just keep kicking dudes off ledges. Gravity is undefeated.
Fading Echo’s combat is great, as is its platforming. Often during a level, One has to transport a key around in blob form to unlock a door or grab an important item to return it to her home base. These platforming sections can act like puzzles, like trying to get a key past a grate that water blob One can pass through, but the key can’t. They present a nice mix-up to the more combat-heavy sections of the game.
One’s planet exists across different dimensions, and she’ll have to hop between them to reach new levels. Most of them are different from her own world. One lives in a dry orange desert, but these other dimensions can be full of blue hues, water, and aquatic plant life.
Sometimes One will “glitch” like she’s Gwen Stacey in Spider-Man: Into the Spider-Verse. In fact, with Fading Echo’s colorful art style, sound effect onomatopoeias that appear on-screen, and motion comic cut scenes, I wouldn’t be surprised if developer Emeteria was directly inspired by the Spider-Verse movies. There’s a gorgeous early scene where One falls through several dimensions that looked like it could fit right in with Miles Morales’ on-screen adventures.
There’s a lot to enjoy in Fading Echo, and its element-bending gameplay is perfect for Avatar fans who were hoping for an action-adventure game and not a sweaty fighting one. It’s available now for Windows PC, and console releases are planned for sometime later in the year.